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AI alignment is a red herring

The best way to prevent a rogue AGI from processing the Earth into maximum paperclips is to unleash a second AGI that will work to stop it.

The problem of ensuring that an AGI doesn’t mulch everything into paperclips by mistake is called alignment.

AGI = artificial general intelligence, an AI that exceeds human capability.

Alignment = “do what I mean not what I say,” e.g. the instruction “ make as many paperclips as possible ” (Wikipedia) should result in an efficient factory and does not reasonably mean “use all mass in the universe to do so and kill all humans that attempt to stop me” – even though, technically, that would achieve the goal.

Also: being helpful; not being actively malicious; and so on and so forth.

So alignment work seems existentially useful, correct? Even though it is hard. And a lot of effort goes towards “aligning” today’s AI (as a step toward’s aligning tomorrow’s AGI).

https://simonwillison.net/2026/Aug/7/openai-timeline/

My contention is that alignment is a red herring, and perhaps we shouldn’t bother working on it so hard.

An unsubstantiated hunch:

I think we focus so much on alignment because everyone know’s Isaac Asimov’s Three Laws of Robotics and his robots (as an early instance of human-like AI) were crazy popular.

The First Law. A robot may not injure a human being or, through inaction, allow a human being to come to harm.

The Second Law. A robot must obey the orders given it by human beings except where such orders would conflict with the First Law.

The Third Law. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.

Asimov later added a “zeroth law”: "A robot may not harm humanity, or, by inaction, allow humanity to come to harm."

These laws are totally alignment guardrails.

Now there are all kinds of difficulties already: what if I ask for something which is good for me (pleasurable) in the short term, but not in the long term? I might not know or I might be

from Interconnected (Matt Webb)