{"blyg":"0.4","id":"07784gyq7zew859dfyck0pfway","kind":"fragment","origin":"https://blyg.protocol-institute.org/","page":"f/07784gyq7zew859dfyck0pfway/","author":{"name":"Editor","url":"https://blyg.protocol-institute.org/"},"created":"2026-10-05T23:24:41Z","updated":"2026-10-05T23:32:19Z","version":1,"content_md":"This [post on X](https://x.com/lauriewired/status/2107140917199327425) might be the best thing I’ve read on the effect of AI in workflows.\n\n…\n>In the 70s, there was a rapid elimination of production constraints. Improvements in film cost and camera portability made the old studio rules…obsolete. Why not take multiple angles, roll simultaneously? Set could have 3, 5, even 10 cameras rolling at once. Shooting ratios *exploded*…\n\n>…Editing use to be the quiet, thankless job in the studio years (30s-50s). Suddenly, they became the most important people on the totem pole!…\n\n>How do you find the masterpiece hiding in the (literal miles) of film?…\n\n>I’d say, we’re currently in the “1970s Hollywood” of AI. It can be easy (and cheap!) to produce things (code, tools, etc), but YOU have to be the ruthless editor. It’s the “miles of film” problem all over again. Hollywood solved it by throwing massively more resources on the editing side…","content_html":"<p>This <a href=\"https://x.com/lauriewired/status/2107140917199327425\">post on X</a> might be the best thing I’ve read on the effect of AI in workflows.</p>\n<p>…</p>\n<blockquote>\n<p>In the 70s, there was a rapid elimination of production constraints. Improvements in film cost and camera portability made the old studio rules…obsolete. Why not take multiple angles, roll simultaneously? Set could have 3, 5, even 10 cameras rolling at once. Shooting ratios <em>exploded</em>…</p>\n</blockquote>\n<blockquote>\n<p>…Editing use to be the quiet, thankless job in the studio years (30s-50s). Suddenly, they became the most important people on the totem pole!…</p>\n</blockquote>\n<blockquote>\n<p>How do you find the masterpiece hiding in the (literal miles) of film?…</p>\n</blockquote>\n<blockquote>\n<p>I’d say, we’re currently in the “1970s Hollywood” of AI. It can be easy (and cheap!) to produce things (code, tools, etc), but YOU have to be the ruthless editor. It’s the “miles of film” problem all over again. Hollywood solved it by throwing massively more resources on the editing side…</p>\n</blockquote>\n","content_hash":"sha256:ca596ee90a7d5dd119dda0649571e2cc47e240658b812d4cc505afa94d073190","media":[],"changelog":[{"version":1,"at":"2026-10-05T23:32:19Z","note":null}]}